Order Up! - Hackathon Version
This game demo was done in 48 hours as part of a workplace hackathon.
The theme was "Move"
You must deliver the food to the customer at the end of the level. Carrying the food weighs you down, so toss it into the air to gain some extra mobility. Don't be too stressed if you drop it, 5 second rule.
Controller recommended, but not required
=== CONTROLS ===
Controller:
[A] - Jump
[X] - Toss/Attack
[B] - Dive
Mouse + Keyboard:
[W,A,S,D] - Move
[Space] - Jump
[L-Click] - Toss/Attack
[R-Click] - Dive
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | MasonButterwick |
Genre | Platformer |
Made with | GameMaker |
Tags | 2D, Controller, Pixel Art, Short, Side Scroller |
Inputs | Gamepad (any) |
Comments
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AWESOME!
Pretty steep difficulty curve when you get to the one level, with the hit the meat through the gap then climb up and dive through after it bit. I only achieved it like 5 times and then could never survive the bats afterwards and had to stop.
However, I'm not using a controller, so maybe that would help
Awesome!
Could be even more awesome with more levels :D!
Ya, totally! There's a whole bunch of things I hope I can add to the game someday. I just wanted to post a version that reflects what I got done during the Hackathon :)